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Showing posts with the label adobe premiere

Adobe acquires Mettle Skybox, to be included in Creative Cloud

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This is huge!  Adobe acquired Mettle makers of the popular SkyBox Suite of 360 / VR editing tools, which will now be included with Adobe Creative Cloud! Mettle Skybox is a popular suite of plugins for 360/VR editing for Adobe Premiere Pro and After Effects.  Today, Adobe and Mettle announced that Adobe would be acquiring Mettle Skybox Suite, and Mettle's founder Chris Bobotis would become a director at Adobe. Skybox will no longer be available for separate purchase, and instead will only be available through Creative Cloud. Existing Skybox users will get ten activations, other than those who purchased Skybox in the last 15 days will get a refund. By the end of the year, Skybox will be rolled out to Creative Cloud.  But for now, Adobe CC paid subscribers will be able to get Skybox by sending an email to dvaplugin@adobe.com. You need to include your Adobe ID and first and last name as it appears on your account, then Adobe will respond within 24 hours. Here is the official ...

Adobe Premiere Pro 360 VR tutorial #2: how to guide the viewer by controlling heading and orientation

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360 videos give the viewer total freedom to look around, but sometimes viewers can get "lost" and not know where to look.  In this tutorial for Adobe Premiere Pro, we will learn to guide the viewer's attention by controlling the heading and orientation dynamically as the video plays.  This technique can also be used to fix "drifting" in Xiaomi Mi Sphere and other gyro-stabilized 360 cameras or even gimbals. The subject in the middle of an equirectangular 360 video will be the initial heading of a 360 video. As you know, you can change that heading using the "Offset" effect in Adobe Premiere Pro.  However, you can also change that heading dynamically in the middle of the video by using keyframes . The same technique can be applied to fix drifting issues (if any) in stabilized 360 cameras or gimbals (when not correctly calibrated).  Indeed, this technique can also be used to apply a very basic form of image stabilization to non-stabilized 360 cameras. H...