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Showing posts with the label vive

VR announcements at E3 day 1: Fallout VR and Doom VR, Oculus Rift bundle

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At E3, they (finally) announced Fallout VR and Doom VR, both due later this year!  Oculus also announced a new bundle that can save you $100. Trailer for Fallout VR: Fallout VR is due for release in October.   It's already available for pre-order at the Steam store .  Not sure what's the point... there's no special discount and it's not like they're going to run out of stock. Trailer for Doom VR: The trailers don't mention anything about the Oculus Rift compatibility, but Oculus Rift can play almost all games on Steam VR, so I am supposing Rift players won't be left out. Meanwhile, there's a bundle for Oculus Rift + Touch that gives you an extra $100 credit for the Oculus Store .

WWDC 2017: Apple adds augmented reality to your iPhone / iPad with iOS 11; adds 360 support to Final Cut; adds support for Steam VR with VR-Ready Mac

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At WWDC 2017, Apple demonstrated augmented reality on the upcoming iOS 11 using existing iOS hardware. UPDATE :  Apple has announced 360 video editing in Final Cut Pro; Apple will support Steam VR and HTC Vive; Apple has announced Metal API for VR. 1. AUGMENTED REALITY At WWDC 2017, Apple announced several things including a new iPad Pro variant.  For readers of this site, the highlight was Apple's demonstration of augmented reality on an iPad and an iPhone on the new iOS 11.  Your iPhone or iPad would be like a 'window' that shows AR objects, similar to how Pokemon Go is played for example, except now your iPad or iPhone will be able to estimate the three dimensional surfaces within its view and place AR objects on it more realistically.  For Pokemon Go for example, Pikachu would not just be floating in space, but would appear to be standing on a sidewalk that you are pointing at.  A missed Pokeball would seem to hit the ground and roll off, following its conto...